Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Union of the Third Path

2W · Instant

Draw a card, then you gain life equal to the number of cards in your hand.

Similar cards

Color identity:
NameManaTypeText
Bedrock Tortoise 3GCreature — Turtle As long as it's your turn, creatures you control have hexproof. Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power. 0/6
Glimmer of Genius 3UInstant Scry 2, then draw two cards. You get {E}{E} (two energy counters).
Crypt Incursion 2BInstant Exile all creature cards from target player's graveyard. You gain 3 life for each card exiled this way.
Loaming Shaman 2GCreature — Centaur Shaman When Loaming Shaman enters the battlefield, target player shuffles any number of target cards from their graveyard into their library. 3/2
Might of the Old Ways 1GInstant Target creature gets +2/+2 until end of turn. Coven — Then if you control three or more creatures with different powers, draw a card.
Shu Farmer 1WCreature — Human {T}: You gain 1 life. Activate only during your turn, before attackers are declared. 1/1
Noble Purpose 3WWEnchantment Whenever a creature you control deals combat damage, you gain that much life.
Woodland Investigation GSorcery Search your library for a basic land card, reveal it, put it into your hand, then shuffle. It perpetually becomes a Clue artifact in addition to its other types and gains "{2}, Sacrifice this permanent: Draw a card."
Overgrown Arch 1GCreature — Plant Wall Defender {T}: You gain 1 life. {2}, Sacrifice Overgrown Arch: Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) 0/4
Skullcage 4Artifact At the beginning of each opponent's upkeep, Skullcage deals 2 damage to that player unless they have exactly three or exactly four cards in hand.
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