M:tG card similarity search
1GW · Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2 and has trample and lifelink. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Sword of Light and Shadow | 3 | Artifact — Equipment | Equipped creature gets +2/+2 and has protection from white and from black. Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand. Equip {2} |
| Back to Nature | 1G | Instant | Destroy all enchantments. |
| Cleanfall | 2W | Sorcery — Arcane | Destroy all enchantments. |
| Tempest of Light | 2W | Instant | Destroy all enchantments. |
| Tranquil Grove | 1G | Enchantment | {1}{G}{G}: Destroy all other enchantments. |
| Tranquility | 2G | Sorcery | Destroy all enchantments. |
| Pollen-Shield Hare | 1W | Creature — Rabbit | Creature tokens you control get +1/+1. 2/2 |
| For the Emperor! | 3W | Sorcery | Creatures you control get +2/+2 and gain vigilance and lifelink until end of turn. |
| Anaba Ancestor | 1R | Creature — Minotaur Spirit | {T}: Another target Minotaur creature gets +1/+1 until end of turn. 1/1 |
| Kabira Outrider | 3W | Creature — Human Warrior | When Kabira Outrider enters the battlefield, target creature gets +1/+1 until end of turn for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 3/3 |