M:tG card similarity search
3W · Instant
For each player, exile up to one target nonland permanent that player controls. For each permanent exiled this way, its controller cloaks the top card of their library. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward {2}. Turn it face up any time for its mana cost if it's a creature card.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Cabal Conditioning | 6B | Sorcery | Any number of target players each discard a number of cards equal to the highest mana value among permanents you control. |
| Ongoing Investigation | 1U | Enchantment | Whenever one or more creatures you control deal combat damage to a player, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") {1}{G}, Exile a creature card from your graveyard: Investigate. You gain 2 life. |
| Sharae of Numbing Depths | 2WU | Legendary Creature — Merfolk Wizard | When Sharae of Numbing Depths enters the battlefield, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Whenever you tap one or more untapped creatures your opponents control, draw a card. This ability triggers only once each turn. 2/3 |
| Scour the Desert | 3WW | Sorcery | Exile target creature card from your graveyard. Create X 1/1 white Bird creature tokens with flying, where X is the exiled card's toughness. |
| Banishment Decree | 3WW | Instant | Put target artifact, creature, or enchantment on top of its owner's library. |
| Revelation | G | World Enchantment | Players play with their hands revealed. |
| Telepathy | U | Enchantment | Your opponents play with their hands revealed. |
| Lunarch Inquisitors | Creature — Human Cleric | When this creature transforms into Lunarch Inquisitors, you may exile another target creature until Lunarch Inquisitors leaves the battlefield. 4/4 | |
| Guild Feud | 5R | Enchantment | At the beginning of your upkeep, target opponent reveals the top three cards of their library, may put a creature card from among them onto the battlefield, then puts the rest into their graveyard. You do the same with the top three cards of your library. If two creatures are put onto the battlefield this way, those creatures fight each other. |
| Pillage the Bog | BG | Sorcery | Look at the top X cards of your library, where X is twice the number of lands you control. Put one of them into your hand and the rest on the bottom of your library in a random order. Plot {1}{B}{G} (You may pay {1}{B}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) |