Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Underworld Connections

1BB · Enchantment — Aura

Enchant land Enchanted land has "{T}, Pay 1 life: Draw a card."

Similar cards

Color identity:
NameManaTypeText
Ravages of War 3WSorcery Destroy all lands.
Tezzeret, Betrayer of Flesh 2UULegendary Planeswalker — Tezzeret The first activated ability of an artifact you activate each turn costs {2} less to activate. [+1]: Draw two cards. Then discard two cards unless you discard an artifact card. [−2]: Target artifact becomes an artifact creature. If it isn't a Vehicle, it has base power and toughness 4/4. [−6]: You get an emblem with "Whenever an artifact you control becomes tapped, draw a card." Loyalty 4
Night Shift of the Living Dead 3BEnchantment After you roll a die, you may pay 1 life. If you do, increase or decrease the result by 1. Do this only once each turn. Whenever you roll a 6, create a 2/2 black Zombie Employee creature token.
Army Ants 1BRCreature — Insect {T}, Sacrifice a land: Destroy target land. 1/1
Shadow Slice 4BSorcery Target opponent loses 3 life. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Dockside Chef BEnchantment Creature — Human Citizen {1}{B}, Sacrifice an artifact or creature: Draw a card. 1/2
Tezzeret's Simulacrum 3Artifact Creature — Golem {T}: Target opponent loses 1 life. If you control a Tezzeret planeswalker, that player loses 3 life instead. 2/3
Ashnod's Intervention BInstant Until end of turn, target creature gets +2/+0 and gains "When this creature dies or is put into exile from the battlefield, return it to its owner's hand."
Vanishing UEnchantment — Aura Enchant creature {U}{U}: Enchanted creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Dream Trawler 2WWUUCreature — Sphinx Flying, lifelink Whenever you draw a card, Dream Trawler gets +1/+0 until end of turn. Whenever Dream Trawler attacks, draw a card. Discard a card: Dream Trawler gains hexproof until end of turn. Tap it. 3/5
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