M:tG card similarity search
2B · Creature — Nightmare Horse
Underworld Charger can't block. Escape—{4}{B}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) Underworld Charger escapes with two +1/+1 counters on it. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Wormhole Serpent | 4U | Creature — Serpent | {3}{U}: Target creature can't be blocked this turn. 3/5 |
Light of Day | 3W | Enchantment | Black creatures can't attack or block. |
Necropolis | 5 | Artifact Creature — Wall | Defender (This creature can't attack.) Exile a creature card from your graveyard: Put X +0/+1 counters on Necropolis, where X is the exiled card's mana value. 0/1 |
River Darter | 2U | Creature — Merfolk Warrior | River Darter can't be blocked by Dinosaurs. 2/3 |
Undertow | 2U | Enchantment | Creatures with islandwalk can be blocked as though they didn't have islandwalk. |
Off Balance | W | Instant | Target creature can't attack or block this turn. |
Wanderbrine Rootcutters | 2U/BU/B | Creature — Merfolk Rogue | Wanderbrine Rootcutters can't be blocked by green creatures. 3/3 |
Infiltrate | U | Instant | Target creature can't be blocked this turn. |
Trailblazer | 2GG | Instant | Target creature can't be blocked this turn. |
Awesome Presence | U | Enchantment — Aura | Enchant creature Enchanted creature can't be blocked unless defending player pays {3} for each creature they control that's blocking it. |