M:tG card similarity search
2B · Creature — Nightmare Horse
Underworld Charger can't block. Escape—{4}{B}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) Underworld Charger escapes with two +1/+1 counters on it. 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Disentomb | B | Sorcery | Return target creature card from your graveyard to your hand. |
| Deathly Ride | 1B | Sorcery — Adventure | Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.) |
| Bind Spirit | 1B | Instant — Adventure | Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the artifact later from exile.) |
| Alter Fate | 1B | Sorcery — Adventure | Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.) |
| Raise Dead | B | Sorcery | Return target creature card from your graveyard to your hand. |
| Return to Battle | B | Sorcery | Return target creature card from your graveyard to your hand. |
| Wildwood Rebirth | 1G | Instant | Return target creature card from your graveyard to your hand. |
| Orzhov Advokist | 2W | Creature — Human Advisor | At the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. If a player does, creatures that player controls can't attack you or planeswalkers you control until your next turn. 1/4 |
| Twilight Drover | 2W | Creature — Spirit | Whenever a creature token leaves the battlefield, put a +1/+1 counter on Twilight Drover. {2}{W}, Remove a +1/+1 counter from Twilight Drover: Create two 1/1 white Spirit creature tokens with flying. 1/1 |
| Ellie and Alan, Paleontologists | 2GWU | Legendary Creature — Human Scientist | {T}, Exile a creature card from your graveyard: Discover X, where X is the mana value of the exiled card. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) 2/5 |