M:tG card similarity search
2U · Enchantment
Creatures with islandwalk can be blocked as though they didn't have islandwalk.
| Name | Mana | Type | Text |
|---|---|---|---|
| Vigor | 3GGG | Creature — Elemental Incarnation | Trample If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way. When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library. 6/6 |
| Lurking Green Dragon | 3G | Creature — Dragon | Flying Lurking Green Dragon can't attack unless defending player controls a creature with flying. 4/4 |
| Ghostly Castigator | Creature — Spirit | Flying When Ghostly Castigator enters the battlefield, you may shuffle up to three target cards from your graveyard into your library. If Ghostly Castigator would be put into a graveyard from anywhere, exile it instead. 3/4 | |
| Gorilla Pack | 2G | Creature — Ape | Gorilla Pack can't attack unless defending player controls a Forest. When you control no Forests, sacrifice Gorilla Pack. 3/3 |
| Cold-Water Snapper | 5U | Creature — Turtle | Hexproof (This creature can't be the target of spells or abilities your opponents control.) 4/5 |
| Desperate Castaways | 1B | Creature — Human Pirate | Desperate Castaways can't attack unless you control an artifact. 2/3 |
| Bog Serpent | 5B | Creature — Serpent | Bog Serpent can't attack unless defending player controls a Swamp. When you control no Swamps, sacrifice Bog Serpent. 5/5 |
| Chef's Kiss | 1RR | Instant | Gain control of target spell that targets only a single permanent or player. Copy it, then reselect the targets at random for the spell and the copy. The new targets can't be you or a permanent you control. |
| Archive Haunt | Creature — Spirit Wizard | Flying Whenever Archive Haunt attacks, draw a card, then discard a card. If Archive Haunt would be put into a graveyard from anywhere, exile it instead. 2/1 | |
| Prismatic Ward | 1W | Enchantment — Aura | Enchant creature As Prismatic Ward enters the battlefield, choose a color. Prevent all damage that would be dealt to enchanted creature by sources of the chosen color. |