M:tG card similarity search
1R · Enchantment — Aura
Enchant nonbasic land When enchanted land becomes tapped, destroy it.
Name | Mana | Type | Text |
---|---|---|---|
Duh | B | Instant | Destroy target creature with reminder text. (Reminder text is any italicized text in parentheses that explains rules you already know.) |
Geomancer's Gambit | 2R | Sorcery | Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle. Draw a card. |
Murderous Cut | 4B | Instant | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Destroy target creature. |
Human Frailty | B | Instant | Destroy target Human creature. |
Release | 4RW | Sorcery | Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker. Fuse (You may cast one or both halves of this card from your hand.) |
Trip Wire | 2G | Sorcery | Destroy target creature with horsemanship. |
Jaheira, Merciful Harper | 1GG | Legendary Creature — Human Elf Druid | Hexproof from artifacts and enchantments When this creature specializes, destroy up to one target artifact or enchantment. You gain 4 life. 3/4 |
Viridian Zealot | GG | Creature — Elf Warrior | {1}{G}, Sacrifice Viridian Zealot: Destroy target artifact or enchantment. 2/1 |
Streambed Aquitects | 1UU | Creature — Merfolk Scout | {T}: Target Merfolk creature gets +1/+1 and gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.) {T}: Target land becomes an Island until end of turn. 2/3 |
Spread the Sickness | 4B | Sorcery | Destroy target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) |