M:tG card similarity search
G · Enchantment — Aura
Enchant land Enchanted land has "{T}: Add one mana of any color." Sacrifice Unbridled Growth: Draw a card.
| Name | Mana | Type | Text |
|---|---|---|---|
| Arcane Spyglass | 4 | Artifact | {2}, {T}, Sacrifice a land: Draw a card and put a charge counter on Arcane Spyglass. Remove three charge counters from Arcane Spyglass: Draw a card. |
| Swiftfoot Boots | 2 | Artifact — Equipment | Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.) Equip {1} |
| Winged Boots | 1U | Artifact — Equipment | Equipped creature has flying and ward {4}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.) Equip {1} |
| Allied Strategies | 4U | Sorcery | Domain — Target player draws a card for each basic land type among lands they control. |
| Global Ruin | 4W | Sorcery | Each player chooses from the lands they control a land of each basic land type, then sacrifices the rest. |
| Illusion of Choice | U | Instant | You choose how each player votes this turn. Draw a card. |
| Thassa's Emissary | 3U | Enchantment Creature — Crab | Bestow {5}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Whenever Thassa's Emissary or enchanted creature deals combat damage to a player, draw a card. Enchanted creature gets +3/+3. 3/3 |
| Niv-Mizzet, Supreme | WUBRG | Legendary Creature — Dragon Avatar | Flying, hexproof from monocolored Each instant and sorcery card in your graveyard that's exactly two colors has jump-start. (You may cast that card from your graveyard by discarding a card in addition to paying its other costs. Then exile it.) 5/5 |
| Rite of Flame | R | Sorcery | Add {R}{R}, then add {R} for each card named Rite of Flame in each graveyard. |
| Skullmulcher | 4G | Creature — Elemental | Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) When Skullmulcher enters the battlefield, draw a card for each creature it devoured. 3/3 |