Card Codex

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17 May 2024: Card library updated.

Tyvar the Bellicose

2BG · Legendary Creature — Elf Warrior

Whenever one or more Elves you control attack, they gain deathtouch until end of turn. Each creature you control has "Whenever a mana ability of this creature resolves, put a number of +1/+1 counters on it equal to the amount of mana this creature produced. This ability triggers only once each turn." 5/4

Similar cards

Color identity:
NameManaTypeText
Tunnel Tipster 1GCreature — Mole Scout At the beginning of your end step, if a face-down creature entered the battlefield under your control this turn, put a +1/+1 counter on Tunnel Tipster. {T}: Add {G}. 1/1
Saruli Caretaker GCreature — Dryad Defender {T}, Tap an untapped creature you control: Add one mana of any color. 0/3
Take 2USorcery Remove all +1/+1 counters from target creature you control. Draw that many cards. Fuse (You may cast one or both halves of this card from your hand.)
Yule Ooze 2RGCreature — Ooze At the beginning of your upkeep, destroy another nonland permanent chosen at random, then put a number of +1/+1 counters on Yule Ooze equal to that permanent's converted mana cost. {R}{G}, Eat some food: Regenerate Yule Ooze. 1/1
Daring Skyjek 1WCreature — Human Knight Battalion — Whenever Daring Skyjek and at least two other creatures attack, Daring Skyjek gains flying until end of turn. 3/1
Gravity Well 1GGEnchantment Whenever a creature with flying attacks, it loses flying until end of turn.
Freyalise, Skyshroud Partisan 1GGLegendary Planeswalker — Freyalise [+1]: Untap up to one target Elf. That Elf and a random Elf creature card in your hand perpetually get +1/+1. [−1]: Seek an Elf card. [−6]: Conjure a card named Regal Force onto the battlefield. Loyalty 4
Kuldotha Cackler 2RCreature — Phyrexian Hyena Trample Whenever Kuldotha Cackler attacks, it gets +X/+0 until end of turn, where X is the number of permanents you control with oil counters on them. 2/3
Ancient Ziggurat Land {T}: Add one mana of any color. Spend this mana only to cast a creature spell.
Trained Condor 2UCreature — Bird Flying Whenever Trained Condor attacks, another target creature you control gains flying until end of turn. 2/1
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