M:tG card similarity search
· Land
{T}: Add {C}. {2}, {T}: Target legendary creature becomes a God in addition to its other types. Put a +1/+1 counter on it. {4}, {T}, Sacrifice Tyrite Sanctum: Put an indestructible counter on target God.
Name | Mana | Type | Text |
---|---|---|---|
Goblin Assault Team | 3R | Creature — Goblin Warrior | Haste When Goblin Assault Team dies, put a +1/+1 counter on target creature you control. 4/1 |
Lion Sash | 1W | Artifact Creature — Equipment Cat | {W}: Exile target card from a graveyard. If it was a permanent card, put a +1/+1 counter on Lion Sash. Equipped creature gets +1/+1 for each +1/+1 counter on Lion Sash. Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) 1/1 |
Jenny Flint | 1UR | Legendary Creature — Human Detective | Partner with Madame Vastra First strike Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever you sacrifice a Clue or Food, put a +1/+1 counter on another target creature you control. 2/2 |
Herdchaser Dragon | 5G | Creature — Dragon | Flying, trample Megamorph {5}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Herdchaser Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control. 3/3 |
Shaile, Dean of Radiance | 1W | Legendary Creature — Bird Cleric | Flying, vigilance {T}: Put a +1/+1 counter on each creature that entered the battlefield under your control this turn. 1/1 |
Placid Rottentail | G | Creature — Fungus Rabbit | Vigilance {2}{G}, Exile Placid Rottentail from your graveyard: Put two +1/+1 counters on target creature. Activate only as a sorcery. 1/1 |
Magma Mine | 1 | Artifact | {4}: Put a pressure counter on Magma Mine. {T}, Sacrifice Magma Mine: It deals damage equal to the number of pressure counters on it to any target. |
Xenograft | 4U | Enchantment | As Xenograft enters the battlefield, choose a creature type. Each creature you control is the chosen type in addition to its other types. |
Hallowed Priest | 1W | Creature — Human Cleric | Whenever you gain life, put a +1/+1 counter on Hallowed Priest. 1/1 |
Sparring Regimen | 2W | Enchantment | When Sparring Regimen enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) Whenever you attack, put a +1/+1 counter on target attacking creature and untap it. |