Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Twisted Justice

4UB · Sorcery

Target player sacrifices a creature. You draw cards equal to that creature's power.

Similar cards

Color identity:
NameManaTypeText
Gilt-Leaf Archdruid 3GGCreature — Elf Druid Whenever you cast a Druid spell, you may draw a card. Tap seven untapped Druids you control: Gain control of all lands target player controls. 3/3
Scrying Glass 2Artifact {3}, {T}: Choose a number greater than 0 and a color. Target opponent reveals their hand. If that opponent reveals exactly the chosen number of cards of the chosen color, you draw a card.
Jeskai Sage 1UCreature — Human Monk Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Jeskai Sage dies, draw a card. 1/1
Stronghold Assassin 1BBCreature — Phyrexian Zombie Assassin {T}, Sacrifice a creature: Destroy target nonblack creature. 2/1
Omen Machine 6Artifact Players can't draw cards. At the beginning of each player's draw step, that player exiles the top card of their library. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able.
Implode 4RSorcery Destroy target land. Draw a card.
Raving Visionary 1UCreature — Merfolk Wizard {U}, {T}: Draw a card, then discard a card. Delirium — {2}{U}, {T}: Draw a card. Activate only if there are four or more card types among cards in your graveyard. 1/1
Chomping Kavu 3GCreature — Kavu Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) This creature can't be blocked by creatures with power 2 or less. 3/3
Captain of Umbar 2UCreature — Human Pirate {1}, {T}: Draw a card, then discard a card. 2/3
Psychic Membrane 2UCreature — Wall Defender (This creature can't attack.) Whenever Psychic Membrane blocks, you may draw a card. 0/3
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