M:tG card similarity search
U · Instant
Switch target creature's power and toughness until end of turn. Draw a card.
Name | Mana | Type | Text |
---|---|---|---|
Silverback Shaman | 3GG | Creature — Ape Shaman | Trample When Silverback Shaman dies, draw a card. 5/4 |
Ashiok's Reaper | 3B | Creature — Nightmare | Whenever an enchantment you control is put into a graveyard from the battlefield, draw a card. 3/3 |
Fight Rigging | 2G | Enchantment | Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.) At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if you control a creature with power 7 or greater, you may play the exiled card without paying its mana cost. |
Riptide Director | 2UU | Creature — Human Wizard | {2}{U}{U}, {T}: Draw a card for each Wizard you control. 2/3 |
Overwhelming Intellect | 4UU | Instant | Counter target creature spell. Draw cards equal to that spell's mana value. |
Get a Leg Up | G | Instant | Until end of turn, target creature gets +1/+1 for each creature you control and gains reach. |
Flumph | 1W | Creature — Jellyfish | Defender, flying Whenever Flumph is dealt damage, you and target opponent each draw a card. 0/4 |
Armored Guardian | 3WU | Creature — Cat Soldier | {1}{W}{W}: Target creature you control gains protection from the color of your choice until end of turn. {1}{U}{U}: Armored Guardian gains shroud until end of turn. (It can't be the target of spells or abilities.) 2/5 |
Cranial Archive | 2 | Artifact | {2}, Exile Cranial Archive: Target player shuffles their graveyard into their library. Draw a card. |
Wind Sail | 1U | Sorcery | One or two target creatures gain flying until end of turn. |