Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Twisted Image

U · Instant

Switch target creature's power and toughness until end of turn. Draw a card.

Similar cards

Color identity:
NameManaTypeText
Academic Dispute RInstant Target creature blocks this turn if able. You may have it gain reach until end of turn. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Armor of Shadows BInstant Until end of turn, target creature gets +1/+0 and gains indestructible. (Damage and effects that say "destroy" don't destroy it.)
Shimmering Mirage 1UInstant Target land becomes the basic land type of your choice until end of turn. Draw a card.
Shadowgrange Archfiend 6BCreature — Demon When Shadowgrange Archfiend enters the battlefield, each opponent sacrifices a creature with the greatest power among creatures they control. You gain life equal to the greatest power among creatures sacrificed this way. Madness—{2}{B}, Pay 8 life. (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 8/4
Impelled Giant 4RRCreature — Giant Warrior Trample Tap an untapped red creature you control other than Impelled Giant: Impelled Giant gets +X/+0 until end of turn, where X is the power of the creature tapped this way. 3/3
Sheltering Light WInstant Target creature gains indestructible until end of turn. Scry 1. (Damage and effects that say "destroy" don't destroy the creature.)
Victory 2WSorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Target creature gains double strike until end of turn.
Cinder Cloud 3RRInstant Destroy target creature. If a white creature dies this way, Cinder Cloud deals damage to that creature's controller equal to the creature's power.
Assault Strobe RSorcery Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
Double Cleave 1R/WInstant Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
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