Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Twining Twins

2UU · Creature — Faerie Wizard

Flying, vigilance, ward {1} 4/4

Similar cards

Color identity:
NameManaTypeText
Lulu, Inspiring Hollyphant 2RWLegendary Creature — Elephant Angel Flying Whenever you attack with one or more other creatures with flying, create that many 1/1 white Soldier creature tokens that are tapped and attacking. 2/4
Akim, the Soaring Wind 2URWLegendary Creature — Bird Dinosaur Flying Whenever you create one or more tokens for the first time each turn, create a 1/1 white Bird creature token with flying. {3}{U}{R}{W}: Creature tokens you control gain double strike until end of turn. 3/4
Firefist Adept 4RCreature — Human Wizard When Firefist Adept enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of Wizards you control. 3/3
Ardent Plea 1WUEnchantment Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Teeka's Dragon 9Artifact Creature — Dragon Flying; trample; rampage 4 (Whenever this creature becomes blocked, it gets +4/+4 until end of turn for each creature blocking it beyond the first.) 5/5
Azorius Keyrune 3Artifact {T}: Add {W} or {U}. {W}{U}: Azorius Keyrune becomes a 2/2 white and blue Bird artifact creature with flying until end of turn.
Oakgnarl Warrior 5GGCreature — Treefolk Warrior Vigilance, trample 5/7
Imperial Aerosaur 3WCreature — Dinosaur Flying When Imperial Aerosaur enters the battlefield, another target creature you control gets +1/+1 and gains flying until end of turn. 3/3
Wizard from Beyond WUBRGLegendary Enchantment — Background Create a Character (Any nonlegendary creature can choose this as its Background. It becomes legendary and can be your commander.) Commander creatures you own are Clerics, Rogues, Warriors, and Wizards in addition to their other types. As long as you have a full party, if an ability of a creature you control triggers, that ability triggers an additional time.
Angel of Unity 1WCreature — Angel Cleric Flying, lifelink Whenever Angel of Unity enters the battlefield or you cast a party spell, choose a party creature card in your hand. It perpetually gets +1/+1. (A party card or spell is a Cleric, Rogue, Warrior, or Wizard.) 1/3
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