M:tG card similarity search
1R · Instant
Choose one — * When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. * Target creature you control gains double strike until end of turn.
| Name | Mana | Type | Text |
|---|---|---|---|
| Invasion of Muraganda | 4G | Battle — Siege | (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Muraganda enters the battlefield, put a +1/+1 counter on target creature you control. Then that creature fights up to one target creature you don't control. |
| Assquatch | 4R | Creature — Donkey | Each other Donkey gets +1½/+1½. Whenever another Donkey enters the battlefield, untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. 3.5/3.5 |
| Frostwind Invoker | 4U | Creature — Merfolk Wizard | Flying {8}: Creatures you control gain flying until end of turn. 3/3 |
| Recuperate | 3W | Instant | Choose one — • You gain 6 life. • Prevent the next 6 damage that would be dealt to target creature this turn. |
| Silver Shroud Costume | 2 | Artifact — Equipment | Flash When Silver Shroud Costume enters the battlefield, attach it to target creature you control. That creature gains shroud until end of turn. (It can't be the target of spells or abilities.) Equipped creature can't be blocked. Equip {3} |
| Reset | UU | Instant | Cast this spell only during an opponent's turn after their upkeep step. Untap all lands you control. |
| Take for a Ride | 2R | Sorcery | Take for a Ride has flash as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. |
| Swordsworn Cavalier | 1W | Creature — Human Knight | Swordsworn Cavalier has first strike as long as another Knight entered the battlefield under your control this turn. 3/1 |
| Aetherflux Reservoir | 4 | Artifact | Whenever you cast a spell, you gain 1 life for each spell you've cast this turn. Pay 50 life: Aetherflux Reservoir deals 50 damage to any target. |
| Lightning Cloud | 3R | Enchantment | Whenever a player casts a red spell, you may pay {R}. If you do, Lightning Cloud deals 1 damage to any target. |