M:tG card similarity search
2BB · Creature — Vampire Cleric
Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value. 2/4
Name | Mana | Type | Text |
---|---|---|---|
A-Sprouting Goblin | 1R | Creature — Goblin Druid | Kicker {G} (You may pay an additional {G} as you cast this spell.) When Sprouting Goblin enters the battlefield, if it was kicked, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle. {T}, Sacrifice a land: Draw a card. 2/2 |
UNIT Headquarters | Plane — Earth | When you planeswalk to UNIT Headquarters and at the beginning of your upkeep, create a tapped 1/1 white Soldier creature token. Whenever chaos ensues, put a +1/+1 counter on each creature you control. | |
Burnout | 1R | Instant | Counter target instant spell if it's blue. Draw a card at the beginning of the next turn's upkeep. |
Bringer of the Red Dawn | 7RR | Creature — Bringer | You may pay {W}{U}{B}{R}{G} rather than pay this spell's mana cost. Trample At the beginning of your upkeep, you may untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. 5/5 |
Treacherous Urge | 4B | Instant | Target opponent reveals their hand. You may put a creature card from it onto the battlefield under your control. That creature gains haste. Sacrifice it at the beginning of the next end step. |
Guardian Archon | 4WW | Creature — Archon | Flying As Guardian Archon enters the battlefield, secretly choose an opponent. Reveal the player you chose: You and target permanent you control each gain protection from the chosen player until end of turn. Activate only once. 5/5 |
Pia's Revolution | 2R | Enchantment | Whenever a nontoken artifact is put into your graveyard from the battlefield, return that card to your hand unless target opponent has Pia's Revolution deal 3 damage to them. |
Ribbon Snake | 1UU | Creature — Snake | Flying {2}: Ribbon Snake loses flying until end of turn. Any player may activate this ability. 2/3 |
Tendershoot Dryad | 4G | Creature — Dryad | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of each upkeep, create a 1/1 green Saproling creature token. Saprolings you control get +2/+2 as long as you have the city's blessing. 2/2 |
Tajic, Legion's Valor | 2RW | Legendary Creature — Human Soldier | Indestructible, haste At the beginning of combat on your turn, put a +1/+1 counter on Tajic, Legion's Valor. Then conjure a card with mana value equal to the number of +1/+1 counters on it from Tajic, Legion's Valor's spellbook onto the battlefield. It gains haste until end of turn and attacks this combat if able. 1/1 |