M:tG card similarity search
2BB · Creature — Vampire Cleric
Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value. 2/4
Name | Mana | Type | Text |
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Kjeldoran Gargoyle | 5W | Creature — Gargoyle | Flying, first strike Whenever Kjeldoran Gargoyle deals damage, you gain that much life. 3/3 |
Unmask | 3B | Sorcery | You may exile a black card from your hand rather than pay this spell's mana cost. Target player reveals their hand. You choose a nonland card from it. That player discards that card. |
Vengeful Vampire | 4BB | Creature — Vampire | Flying Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) 3/2 |
Grasping Current | 4U | Sorcery | Return up to two target creatures to their owner's hand. Search your library and/or graveyard for a card named Jace, Ingenious Mind-Mage, reveal it, and put it into your hand. If you searched your library this way, shuffle. |
Search the City | 4U | Enchantment | When Search the City enters the battlefield, exile the top five cards of your library. Whenever you play a card with the same name as one of the exiled cards, you may put one of those cards with that name into its owner's hand. Then if there are no cards exiled with Search the City, sacrifice it. If you do, take an extra turn after this one. |
Seraph Sanctuary | Land | When Seraph Sanctuary enters the battlefield, you gain 1 life. Whenever an Angel enters the battlefield under your control, you gain 1 life. {T}: Add {C}. | |
Chiss-Goria, Forge Tyrant | 6RRR | Legendary Creature — Dragon | Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Flying, haste Whenever Chiss-Goria, Forge Tyrant attacks, exile the top five cards of your library. You may cast an artifact spell from among them this turn. If you do, it has affinity for artifacts. 5/4 |
Final Fortune | RR | Instant | Take an extra turn after this one. At the beginning of that turn's end step, you lose the game. |
Last Chance | RR | Sorcery | Take an extra turn after this one. At the beginning of that turn's end step, you lose the game. |
Warrior's Oath | RR | Sorcery | Take an extra turn after this one. At the beginning of that turn's end step, you lose the game. |