Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Twiddle

U · Instant

You may tap or untap target artifact, creature, or land.

Similar cards

Color identity:
NameManaTypeText
Puresteel Paladin WWCreature — Human Knight Whenever an Equipment enters the battlefield under your control, you may draw a card. Metalcraft — Equipment you control have equip {0} as long as you control three or more artifacts. 2/2
Aven Trailblazer 2WCreature — Bird Soldier Flying Domain — Aven Trailblazer's toughness is equal to the number of basic land types among lands you control. 2/*
Purphoros, Bronze-Blooded 4RLegendary Enchantment Creature — God Indestructible As long as your devotion to red is less than five, Purphoros isn't a creature. Other creatures you control have haste. {2}{R}: You may put a red creature card or an artifact creature card from your hand onto the battlefield. Sacrifice it at the beginning of the next end step. 7/6
Automated Artificer 2Artifact Creature — Artificer {T}: Add {C}. Spend this mana only to activate an ability or cast an artifact spell. 1/3
Soldevi Machinist 1UCreature — Human Wizard Artificer {T}: Add {C}{C}. Spend this mana only to activate abilities of artifacts. 1/1
Snapsail Glider 3Artifact Creature — Construct Metalcraft — Snapsail Glider has flying as long as you control three or more artifacts. 2/2
Rally the Troops WInstant Cast this spell only during the declare attackers step and only if you've been attacked this step. Untap all creatures you control.
Crypsis 1UInstant Target creature you control gains protection from creatures your opponents control until end of turn. Untap it.
Shore Up UInstant Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it. (It can't be the target of spells or abilities your opponents control.)
Spawning Pool Land Spawning Pool enters the battlefield tapped. {T}: Add {B}. {1}{B}: Spawning Pool becomes a 1/1 black Skeleton creature with "{B}: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
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