M:tG card similarity search
3WW · Instant
All combat damage that would be dealt to you this turn is dealt to target attacking creature instead.
| Name | Mana | Type | Text |
|---|---|---|---|
| Darien, King of Kjeldor | 4WW | Legendary Creature — Human Soldier | Whenever you're dealt damage, you may create that many 1/1 white Soldier creature tokens. 3/3 |
| Thrummingbird | 1U | Creature — Phyrexian Bird Horror | Flying Whenever Thrummingbird deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 1/1 |
| Marrow Shards | W/P | Instant | ({W/P} can be paid with either {W} or 2 life.) Marrow Shards deals 1 damage to each attacking creature. |
| Rain of Blades | W | Instant | Rain of Blades deals 1 damage to each attacking creature. |
| Sandstorm | G | Instant | Sandstorm deals 1 damage to each attacking creature. |
| Trouble in Pairs | 2WW | Enchantment | If an opponent would begin an extra turn, that player skips that turn instead. Whenever an opponent attacks you with two or more creatures, draws their second card each turn, or casts their second spell each turn, you draw a card. |
| Falling Star | 2R | Sorcery | Flip Falling Star onto the playing area from a height of at least one foot. Falling Star deals 3 damage to each creature it lands on. Tap all creatures dealt damage by Falling Star. If Falling Star doesn't turn completely over at least once during the flip, it has no effect. |
| Glimpse the Cosmos | 1U | Sorcery | Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. As long as you control a Giant, you may cast Glimpse the Cosmos from your graveyard by paying {U} rather than paying its mana cost. If you cast Glimpse the Cosmos this way and it would be put into your graveyard, exile it instead. |
| Goblin Sappers | 1R | Creature — Goblin | {R}{R}, {T}: Target creature you control can't be blocked this turn. Destroy it and Goblin Sappers at end of combat. {R}{R}{R}{R}, {T}: Target creature you control can't be blocked this turn. Destroy it at end of combat. 1/1 |
| Driven | 1G | Sorcery | Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card." |