M:tG card similarity search
4R · Enchantment
When Turf War enters the battlefield, for each player, put a contested counter on target land that player controls. Whenever a creature deals combat damage to a player, if that player controls one or more lands with contested counters on them, that creature's controller gains control of one of those lands of their choice and untaps it.
Name | Mana | Type | Text |
---|---|---|---|
Ertai's Meddling | XU | Instant | X can't be 0. Target spell's controller exiles it with X delay counters on it. At the beginning of each of that player's upkeeps, if that card is exiled, remove a delay counter from it. If the card has no delay counters on it, the player puts it onto the stack as a copy of the original spell. |
Vraska's Finisher | 2B | Creature — Gorgon Assassin | When Vraska's Finisher enters the battlefield, destroy target creature or planeswalker an opponent controls that was dealt damage this turn. 3/2 |
Psychotic Haze | 2BB | Instant | Psychotic Haze deals 1 damage to each creature and each player. Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |
Outmuscle | 3G | Sorcery | Put a +1/+1 counter on target creature you control, then it fights target creature you don't control. (Each deals damage equal to its power to the other.) Adamant — If at least three green mana was spent to cast this spell, the creature you control gains indestructible until end of turn. |
Woodcaller Automaton | 10 | Artifact Creature — Construct | Prototype {2}{G}{G} — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) When Woodcaller Automaton enters the battlefield, if you cast it, untap target land you control. It becomes a Treefolk creature with haste and base power and toughness equal to Woodcaller Automaton's power and toughness. It's still a land. 8/8 |
Dakmor Plague | 3BB | Sorcery | Dakmor Plague deals 3 damage to each creature and each player. |
Dry Spell | 1B | Sorcery | Dry Spell deals 1 damage to each creature and each player. |
Famine | 3BB | Sorcery | Famine deals 3 damage to each creature and each player. |
Fire Tempest | 5RR | Sorcery | Fire Tempest deals 6 damage to each creature and each player. |
Inferno | 5RR | Instant | Inferno deals 6 damage to each creature and each player. |