M:tG card similarity search
2WUU · Legendary Creature — Human Knight
Flying Whenever you cast an instant or sorcery spell, create a 1/1 white Soldier creature token. 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Wei Elite Companions | 4B | Creature — Human Soldier | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) 3/3 |
| Wei Strike Force | 2B | Creature — Human Soldier | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) 2/1 |
| Wu Elite Cavalry | 3U | Creature — Human Soldier | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) 2/3 |
| Wu Light Cavalry | 1U | Creature — Human Soldier | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) 1/2 |
| Doublecast | RR | Sorcery | When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. |
| Teach by Example | U/RU/R | Instant | When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. |
| Spellkeeper Weird | 2U | Creature — Weird | {2}, {T}, Sacrifice Spellkeeper Weird: Return target instant or sorcery card from your graveyard to your hand. 1/4 |
| Hallowed Spiritkeeper | 1WW | Creature — Avatar | Vigilance When Hallowed Spiritkeeper dies, create X 1/1 white Spirit creature tokens with flying, where X is the number of creature cards in your graveyard. 3/2 |
| Benalish Hero | W | Creature — Human Soldier | Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) 1/1 |
| Benalish Infantry | 2W | Creature — Human Soldier | Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) 1/3 |