Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Tura Kennerüd, Skyknight

2WUU · Legendary Creature — Human Knight

Flying Whenever you cast an instant or sorcery spell, create a 1/1 white Soldier creature token. 3/3

Similar cards

Color identity:
NameManaTypeText
Unchained Berserker 1RCreature — Human Berserker Protection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.) Unchained Berserker gets +2/+0 as long as it's attacking. 1/1
Light of the Legion 4WWCreature — Angel Flying Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) When Light of the Legion dies, put a +1/+1 counter on each white creature you control. 5/5
Lorehold Excavation RWEnchantment At the beginning of your end step, mill a card. If a land card was milled this way, you gain 1 life. Otherwise, Lorehold Excavation deals 1 damage to each opponent. (To mill a card, put the top card of your library into your graveyard.) {5}, Exile a creature card from your graveyard: Create a tapped 3/2 red and white Spirit creature token.
Thragtusk 4GCreature — Beast When Thragtusk enters the battlefield, you gain 5 life. When Thragtusk leaves the battlefield, create a 3/3 green Beast creature token. 5/3
Gustcloak Savior 4WCreature — Bird Soldier Flying Whenever a creature you control becomes blocked, you may untap that creature and remove it from combat. 3/4
Starlit Angel 3WWCreature — Angel Flying 3/4
Tormented Angel 3WCreature — Angel Flying 1/5
Perplexing Chimera 4UEnchantment Creature — Chimera Whenever an opponent casts a spell, you may exchange control of Perplexing Chimera and that spell. If you do, you may choose new targets for the spell. (If the spell becomes a permanent, you control that permanent.) 3/3
Herald of the Pantheon 1GCreature — Centaur Shaman Enchantment spells you cast cost {1} less to cast. Whenever you cast an enchantment spell, you gain 1 life. 2/2
Tangleroot 3Artifact Whenever a player casts a creature spell, that player adds {G}.
Page 286