Card Codex

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17 May 2024: Card library updated.

Tura Kennerüd, Skyknight

2WUU · Legendary Creature — Human Knight

Flying Whenever you cast an instant or sorcery spell, create a 1/1 white Soldier creature token. 3/3

Similar cards

Color identity:
NameManaTypeText
Leyline Dowser 2Artifact {1}, {T}: Mill a card. You may put an instant or sorcery card milled this way into your hand. Tap an untapped legendary creature you control: Untap Leyline Dowser.
Pyromancer's Gauntlet 5Artifact If a red instant or sorcery spell you control or a red planeswalker you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead.
Arcane Endeavor 5UUSorcery Roll two d8 and choose one result. Draw cards equal to that result. Then you may cast an instant or sorcery spell with mana value less than or equal to the other result from your hand without paying its mana cost.
Merrow Reejerey 2UCreature — Merfolk Soldier Other Merfolk creatures you control get +1/+1. Whenever you cast a Merfolk spell, you may tap or untap target permanent. 2/2
Delver of Secrets UCreature — Human Wizard At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If an instant or sorcery card is revealed this way, transform Delver of Secrets. 1/1
Eiganjo Free-Riders 3WCreature — Human Soldier Flying At the beginning of your upkeep, return a white creature you control to its owner's hand. 3/4
Metrognome 4Artifact When a spell or ability an opponent controls causes you to discard Metrognome, create four 1/1 colorless Gnome artifact creature tokens. {4}, {T}: Create a 1/1 colorless Gnome artifact creature token.
Sandstorm Salvager 2GCreature — Human Artificer When Sandstorm Salvager enters the battlefield, create a 3/3 colorless Golem artifact creature token. {2}, {T}: Put a +1/+1 counter on each creature token you control. They gain trample until end of turn. 1/1
Vadrik, Astral Archmage 1URLegendary Creature — Human Wizard If it's neither day nor night, it becomes day as Vadrik, Astral Archmage enters the battlefield. Instant and sorcery spells you cast cost {X} less to cast, where X is Vadrik's power. Whenever day becomes night or night becomes day, put a +1/+1 counter on Vadrik. 1/2
Side to Side 2GInstant You and target opponent arm-wrestle. If you win, create a 3/3 green Ape creature token.
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