Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Trygon Predator

1GU · Creature — Beast

Flying Whenever Trygon Predator deals combat damage to a player, you may destroy target artifact or enchantment that player controls. 2/3

Similar cards

Color identity:
NameManaTypeText
Shimmering Efreet 2UCreature — Efreet Flying Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) Whenever Shimmering Efreet phases in, target creature phases out. (It phases in before its controller untaps during their next untap step.) 2/2
Glamdring 2Legendary Artifact — Equipment Equipped creature has first strike and gets +1/+0 for each instant and sorcery card in your graveyard. Whenever equipped creature deals combat damage to a player, you may cast an instant or sorcery spell from your hand with mana value less than or equal to that damage without paying its mana cost. Equip {3}
Mogg Maniac 1RCreature — Goblin Whenever Mogg Maniac is dealt damage, it deals that much damage to target opponent or planeswalker. 1/1
Thelon's Chant 1GGEnchantment At the beginning of your upkeep, sacrifice Thelon's Chant unless you pay {G}. Whenever a player puts a Swamp onto the battlefield, Thelon's Chant deals 3 damage to that player unless the player puts a -1/-1 counter on a creature they control.
Grisly Spectacle 2BBInstant Destroy target nonartifact creature. Its controller mills cards equal to that creature's power.
King's Assassin 1BBCreature — Human Assassin {T}: Destroy target tapped creature. Activate only during your turn, before attackers are declared. 1/1
Twiddle UInstant You may tap or untap target artifact, creature, or land.
Sylvan Basilisk 3GGCreature — Basilisk Whenever Sylvan Basilisk becomes blocked by a creature, destroy that creature. 2/4
Brink of Disaster 2BBEnchantment — Aura Enchant creature or land When enchanted permanent becomes tapped, destroy it.
Battletide Alchemist 3WWCreature — Kithkin Cleric If a source would deal damage to a player, you may prevent X of that damage, where X is the number of Clerics you control. 3/4
Page 244