M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Labyrinth of Skophos | Land | {T}: Add {C}. {4}, {T}: Remove target attacking or blocking creature from combat. | |
Launch the Fleet | W | Sorcery | Strive — This spell costs {1} more to cast for each target beyond the first. Until end of turn, any number of target creatures each gain "Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking." |
Spectral Shield | 1WU | Enchantment — Aura | Enchant creature Enchanted creature gets +0/+2 and can't be the target of spells. |
Bitterbow Sharpshooters | 4G | Creature — Jackal Archer | Vigilance, reach 4/4 |
Silence | W | Instant | Your opponents can't cast spells this turn. |
Darksteel Sentinel | 6 | Artifact Creature — Golem | Flash (You may cast this spell any time you could cast an instant.) Vigilance Indestructible (Damage and effects that say "destroy" don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.) 3/3 |
Curse of Inertia | 2U | Enchantment — Aura Curse | Enchant player Whenever a player attacks enchanted player with one or more creatures, that attacking player may tap or untap target permanent of their choice. |
Humming- | Creature — Bird | Flying Whenever you attack with two or more creatures, Augment {3}{W} ({3}{W}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.) +2/+3 | |
Hellkite Charger | 4RR | Creature — Dragon | Flying, haste Whenever Hellkite Charger attacks, you may pay {5}{R}{R}. If you do, untap all attacking creatures and after this phase, there is an additional combat phase. 5/5 |
Break Through the Line | 1R | Enchantment | {R}: Target creature with power 2 or less gains haste until end of turn and can't be blocked this turn. |