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17 May 2024: Card library updated.

Trouble in Pairs

2WW · Enchantment

If an opponent would begin an extra turn, that player skips that turn instead. Whenever an opponent attacks you with two or more creatures, draws their second card each turn, or casts their second spell each turn, you draw a card.

Similar cards

Color identity:
NameManaTypeText
Thunderous Might 1REnchantment — Aura Enchant creature Whenever enchanted creature attacks, it gets +X/+0 until end of turn, where X is your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.)
Bria, Riptide Rogue 2URLegendary Creature — Otter Rogue Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Other creatures you control have prowess. (If a creature has multiple instances of prowess, each triggers separately.) Whenever you cast a noncreature spell, target creature you control can't be blocked this turn. 3/3
Shieldmage Advocate 2WCreature — Human Cleric {T}: Return target card from an opponent's graveyard to their hand. Prevent all damage that would be dealt to any target this turn by a source of your choice. 1/3
Taigam, Ojutai Master 2WULegendary Creature — Human Monk Instant, sorcery, and Dragon spells you control can't be countered. Whenever you cast an instant or sorcery spell from your hand, if Taigam, Ojutai Master attacked this turn, that spell gains rebound. (Exile the spell as it resolves. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.) 3/4
Manticore 3BCreature — Manticore Flash Flying Tail Spikes — When Manticore enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn. 2/1
Lazav, Familiar Stranger 1UBLegendary Creature — Shapeshifter Whenever you commit a crime, put a +1/+1 counter on Lazav, Familiar Stranger. Then you may exile a card from a graveyard. If a creature card was exiled this way, you may have Lazav become a copy of that card until end of turn. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) 1/4
Furious Spinesplitter 2R/GR/GCreature — Ogre Warrior Trample At the beginning of your end step, put a +1/+1 counter on Furious Spinesplitter for each opponent that was dealt damage this turn. 3/3
Astral Confrontation 4WInstant This spell costs {1} less to cast for each opponent you're attacking. Exile target creature.
Hunter's Prowess 4GSorcery Until end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards."
Greater Realm of Preservation 1WEnchantment {1}{W}: The next time a black or red source of your choice would deal damage to you this turn, prevent that damage.
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