M:tG card similarity search
4G · Creature — Troll Frog Warrior
{2}{G}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) Each creature you control with a +1/+1 counter on it has trample. 5/5
Name | Mana | Type | Text |
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Nacatl Savage | 1G | Creature — Cat Warrior | Protection from artifacts 2/1 |
Angel of Invention | 3WW | Creature — Angel | Flying, vigilance, lifelink Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) Other creatures you control get +1/+1. 2/1 |
Scuttling Sentinel | 1G/UG/U | Creature — Crab Elf | Flash Vigilance When Scuttling Sentinel enters the battlefield, put a +1/+1 counter on another target creature you control. Until end of turn, that creature becomes a blue Crab in addition to its other types and gains hexproof. (It can't be the target of spells or abilities your opponents control.) 3/2 |
Chillerpillar | 3U | Snow Creature — Insect | {4}{S}{S}: Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous. {S} can be paid with one mana from a snow source.) As long as Chillerpillar is monstrous, it has flying. 3/3 |
Cloakwood Swarmkeeper | G | Creature — Elf Ranger | Gathered Swarm — Whenever one or more tokens enter the battlefield under your control, put a +1/+1 counter on Cloakwood Swarmkeeper. 1/1 |
Arbor Armament | G | Instant | Put a +1/+1 counter on target creature. That creature gains reach until end of turn. |
A-Nezumi Prowler | 1B | Artifact Creature — Rat Ninja | Ninjutsu {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) When Nezumi Prowler enters the battlefield, put a deathtouch counter and a lifelink counter on target creature you control. 3/1 |
Blood Tyrant | 4UBR | Creature — Vampire | Flying, trample At the beginning of your upkeep, each player loses 1 life. Put a +1/+1 counter on Blood Tyrant for each 1 life lost this way. Whenever a player loses the game, put five +1/+1 counters on Blood Tyrant. 5/5 |
Jolrael's Centaur | 1GG | Creature — Centaur Archer | Shroud (This creature can't be the target of spells or abilities.) Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) 2/2 |
Nimana Sell-Sword | 3B | Creature — Human Warrior Ally | Whenever Nimana Sell-Sword or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Nimana Sell-Sword. 2/2 |