M:tG card similarity search
2G · Enchantment
At the beginning of your upkeep, draw a card if you control the creature with the greatest power or tied for the greatest power.
| Name | Mana | Type | Text |
|---|---|---|---|
| Seismic Monstrosaur | 4RR | Creature — Dinosaur | Trample {2}{R}, Sacrifice a land: Draw a card. Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.) 6/5 |
| Shapeshifter | 6 | Artifact Creature — Shapeshifter | As Shapeshifter enters the battlefield, choose a number between 0 and 7. At the beginning of your upkeep, you may choose a number between 0 and 7. Shapeshifter's power is equal to the last chosen number and its toughness is equal to 7 minus that number. */7-* |
| Gilt-Leaf Winnower | 3BB | Creature — Elf Warrior | Menace (This creature can't be blocked except by two or more creatures.) When Gilt-Leaf Winnower enters the battlefield, you may destroy target non-Elf creature whose power and toughness aren't equal. 4/3 |
| Lore Broker | 1U | Creature — Human Rogue | {T}: Each player draws a card, then discards a card. 1/2 |
| Tome Raider | 2U | Creature — Faerie | Flying When Tome Raider enters the battlefield, draw a card. 1/1 |
| Tower Worker | 3 | Artifact Creature — Assembly-Worker | Reach {T}: Add {C}. If you control creatures named Mine Worker and Power Plant Worker, add {C}{C}{C} instead. 1/3 |
| A-Stitched Assistant | 1U | Creature — Zombie | Exploit When Stitched Assistant exploits a creature, scry 2, then draw a card. 2/1 |
| Might Makes Right | 5R | Enchantment | At the beginning of combat on your turn, if you control each creature on the battlefield with the greatest power, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.) |
| Kasmina's Transmutation | 1U | Enchantment — Aura | Enchant creature Enchanted creature loses all abilities and has base power and toughness 1/1. |
| Onward | 2R | Instant | Target creature gets +X/+0 until end of turn, where X is its power. |