M:tG card similarity search
6 · Artifact Creature — Construct
Triskelion enters the battlefield with three +1/+1 counters on it. Remove a +1/+1 counter from Triskelion: It deals 1 damage to any target. 1/1
Name | Mana | Type | Text |
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Demon Bolt | 2R | Instant | Demon Bolt deals 4 damage to target creature or planeswalker. Foretell {R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) |
Light 'Em Up | 1R | Sorcery | Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell and you may choose a new target for the copy.) Light 'Em Up deals 2 damage to target creature or planeswalker. |
Soulhunter Rakshasa | 3BB | Creature — Demon | Soulhunter Rakshasa can't block. When Soulhunter Rakshasa enters the battlefield, if you cast it from your hand, it deals 1 damage to target opponent for each Swamp you control. 5/5 |
Fell the Pheasant | 1G | Instant | Fell the Pheasant deals 5 damage to target creature with flying. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") |
Woolly Razorback | 2WW | Creature — Boar Beast | Woolly Razorback enters the battlefield with three ice counters on it. As long as Woolly Razorback has an ice counter on it, prevent all combat damage it would deal and it has defender. Whenever Woolly Razorback blocks, remove an ice counter from it. 7/7 |
Malevolent Noble | 1B | Creature — Human Noble | {2}, Sacrifice an artifact or another creature: Put a +1/+1 counter on Malevolent Noble. 2/2 |
Talon of Pain | 4 | Artifact | Whenever a source you control other than Talon of Pain deals damage to an opponent, put a charge counter on Talon of Pain. {X}, {T}, Remove X charge counters from Talon of Pain: It deals X damage to any target. |
Daring Archaeologist | 3W | Creature — Human Artificer | When Daring Archaeologist enters the battlefield, you may return target artifact card from your graveyard to your hand. Whenever you cast a historic spell, put a +1/+1 counter on Daring Archaeologist. (Artifacts, legendaries, and Sagas are historic.) 3/3 |
Emeria Captain | 3W | Creature — Angel Warrior | Flying, vigilance When Emeria Captain enters the battlefield, put a +1/+1 counter on it for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 1/1 |
Celestial Convergence | 2WW | Enchantment | Celestial Convergence enters the battlefield with seven omen counters on it. At the beginning of your upkeep, remove an omen counter from Celestial Convergence. If there are no omen counters on Celestial Convergence, the player with the highest life total wins the game. If two or more players are tied for highest life total, the game is a draw. |