M:tG card similarity search
6 · Artifact Creature — Golem
Tribal Golem has trample as long as you control a Beast, haste as long as you control a Goblin, first strike as long as you control a Soldier, flying as long as you control a Wizard, and "{B}: Regenerate Tribal Golem" as long as you control a Zombie. 4/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Toxrill, the Corrosive | 5BB | Legendary Creature — Slug Horror | At the beginning of each end step, put a slime counter on each creature you don't control. Creatures you don't control get -1/-1 for each slime counter on them. Whenever a creature you don't control with a slime counter on it dies, create a 1/1 black Slug creature token. {U}{B}, Sacrifice a Slug: Draw a card. 7/7 |
| Metallic Mastery | 2R | Sorcery | Gain control of target artifact until end of turn. Untap that artifact. It gains haste until end of turn. |
| Tilonalli's Crown | 1R | Enchantment — Aura | Enchant creature When Tilonalli's Crown enters the battlefield, it deals 1 damage to enchanted creature. Enchanted creature gets +3/+0 and has trample. |
| Frantic Scapegoat | R | Creature — Goat | Haste When Frantic Scapegoat enters the battlefield, suspect it. (It has menace and can't block.) Whenever one or more other creatures enter the battlefield under your control, if Frantic Scapegoat is suspected, you may suspect one of the other creatures. If you do, Frantic Scapegoat is no longer suspected. 1/1 |
| Illithid Harvester | 4U | Creature — Horror | Ceremorphosis — When Illithid Harvester enters the battlefield, turn any number of target tapped nontoken creatures face down. They're 2/2 Horror creatures. 4/4 |
| Malamet Battle Glyph | G | Sorcery | Choose target creature you control and target creature you don't control. If the creature you control entered the battlefield this turn, put a +1/+1 counter on it. Then those creatures fight each other. |
| Ondu Champion | 2RR | Creature — Minotaur Warrior Ally | Rally — Whenever Ondu Champion or another Ally enters the battlefield under your control, creatures you control gain trample until end of turn. 4/3 |
| Primal Adversary | 2G | Creature — Wolf | Trample When Primal Adversary enters the battlefield, you may pay {1}{G} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Primal Adversary, then up to that many target lands you control become 3/3 Wolf creatures with haste that are still lands. 4/3 |
| Glorybringer | 3RR | Creature — Dragon | Flying, haste You may exert Glorybringer as it attacks. When you do, it deals 4 damage to target non-Dragon creature an opponent controls. (An exerted creature won't untap during your next untap step.) 4/4 |
| Young Pyromancer | 1R | Creature — Human Shaman | Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token. 2/1 |