M:tG card similarity search
6 · Artifact Creature — Golem
Tribal Golem has trample as long as you control a Beast, haste as long as you control a Goblin, first strike as long as you control a Soldier, flying as long as you control a Wizard, and "{B}: Regenerate Tribal Golem" as long as you control a Zombie. 4/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Hellspur Posse Boss | 2RR | Creature — Lizard Rogue | Other outlaws you control have haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) When Hellspur Posse Boss enters the battlefield, create two 1/1 red Mercenary creature tokens with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." 2/4 |
| Silvanus's Invoker | 2G | Creature — Dragon Druid | Conjure Elemental — {8}: Untap target land you control. It becomes an 8/8 Elemental creature with trample and haste until end of turn. It's still a land. 3/2 |
| Jubilant Skybonder | 1W/UW/U | Creature — Human Wizard | Flying Creatures you control with flying have "Spells your opponents cast that target this creature cost {2} more to cast." 2/2 |
| Darksteel Gargoyle | 7 | Artifact Creature — Gargoyle | Flying Indestructible (Damage and effects that say "destroy" don't destroy this creature.) 3/3 |
| Vodalian Hexcatcher | 1U | Creature — Merfolk Wizard | Flash Other Merfolk you control get +1/+1. Sacrifice a Merfolk: Counter target noncreature spell unless its controller pays {1}. 1/1 |
| Magda, Brazen Outlaw | 1R | Legendary Creature — Dwarf Berserker | Other Dwarves you control get +1/+0. Whenever a Dwarf you control becomes tapped, create a Treasure token. Sacrifice five Treasures: Search your library for an artifact or Dragon card, put that card onto the battlefield, then shuffle. 2/1 |
| Ib Halfheart, Goblin Tactician | 3R | Legendary Creature — Goblin Advisor | Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it. Sacrifice two Mountains: Create two 1/1 red Goblin creature tokens. 3/2 |
| Weeping Angel | 1UB | Artifact Creature — Alien Angel | Flash First strike, vigilance Whenever an opponent casts a creature spell, Weeping Angel isn't a creature until end of turn. If Weeping Angel would deal combat damage to a creature, prevent that damage and that creature's owner shuffles it into their library. 2/2 |
| Perimeter Patrol | 2G | Creature — Human Soldier | Whenever an artifact enters the battlefield under your control, Perimeter Patrol gets +1/+0 until end of turn. 3/3 |
| Baird, Steward of Argive | 2WW | Legendary Creature — Human Soldier | Vigilance Creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures. 2/4 |