Card Codex

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17 May 2024: Card library updated.

Triarch Stalker

3BB · Artifact Creature — Necron

Targeting Relay — At the beginning of combat on your turn, choose an opponent. Creatures attacking the last chosen player have menace. 4/5

Similar cards

Color identity:
NameManaTypeText
Transgress the Mind 1BSorcery Devoid (This card has no color.) Target player reveals their hand. You choose a card from it with mana value 3 or greater and exile that card.
Impatient Iguana 1RCreature — Lizard Wizard If Impatient Iguana is in your opening hand and you're not the starting player, you may reveal it. If you do, you become the starting player. Haste 2/1
Emissary of Hope 1WWCreature — Spirit Flying Whenever Emissary of Hope deals combat damage to a player, you gain 1 life for each artifact that player controls. 2/1
Wasitora, Nekoru Queen 2BRGLegendary Creature — Cat Dragon Flying, trample Whenever Wasitora, Nekoru Queen deals combat damage to a player, that player sacrifices a creature. If the player can't, you create a 3/3 black, red, and green Cat Dragon creature token with flying. 5/4
Immolating Glare 1WInstant Destroy target attacking creature.
Kill Shot 2WInstant Destroy target attacking creature.
Rebuke 2WInstant Destroy target attacking creature.
Guildpact Informant 2UCreature — Faerie Rogue Flying Whenever Guildpact Informant deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 1/1
Fey Steed 2WWCreature — Elk Whenever Fey Steed attacks, another target attacking creature you control gains indestructible until end of turn. Whenever a creature or planeswalker you control becomes the target of a spell or ability an opponent controls, you may draw a card. 4/4
Sungold Sentinel 1WCreature — Human Soldier Whenever Sungold Sentinel enters the battlefield or attacks, exile up to one target card from a graveyard. Coven — {1}{W}: Choose a color. Sungold Sentinel gains hexproof from that color until end of turn and can't be blocked by creatures of that color this turn. Activate only if you control three or more creatures with different powers. 3/2
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