M:tG card similarity search
3W · Creature — Horse Rebel
Sacrifice a land: Trenching Steed gets +0/+3 until end of turn. 2/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Giant Badger | 1GG | Creature — Badger | Whenever Giant Badger blocks, it gets +2/+2 until end of turn. 2/2 |
| Day | 2W | Instant | Creatures target player controls get +1/+1 until end of turn. |
| Okina, Temple to the Grandfathers | Legendary Land | {T}: Add {G}. {G}, {T}: Target legendary creature gets +1/+1 until end of turn. | |
| Dreadwing | B | Creature — Zombie | {1}{U}{R}: Dreadwing gets +3/+0 and gains flying until end of turn. 1/1 |
| Perimeter Patrol | 2G | Creature — Human Soldier | Whenever an artifact enters the battlefield under your control, Perimeter Patrol gets +1/+0 until end of turn. 3/3 |
| Kjeldoran Guard | 1W | Creature — Human Soldier | {T}: Target creature gets +1/+1 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Guard. Activate only during combat and only if defending player controls no snow lands. 1/1 |
| Frenzied Devils | 4R | Creature — Devil | Haste Whenever you cast a noncreature spell, Frenzied Devils gets +2/+2 until end of turn. 3/3 |
| Strength of Cedars | 4G | Instant — Arcane | Target creature gets +X/+X until end of turn, where X is the number of lands you control. |
| Goblin Fire Fiend | 3R | Creature — Goblin Berserker | Haste Goblin Fire Fiend must be blocked if able. {R}: Goblin Fire Fiend gets +1/+0 until end of turn. 1/1 |
| Fervent Charge | 1RWB | Enchantment | Whenever a creature you control attacks, it gets +2/+2 until end of turn. |