Card Codex

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17 May 2024: Card library updated.

Treefolk Healer

4G · Creature — Treefolk Cleric

{2}{W}, {T}: Prevent the next 2 damage that would be dealt to any target this turn. 2/3

Similar cards

Color identity:
NameManaTypeText
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High Noon 1WEnchantment Each player can't cast more than one spell each turn. {4}{R}, Sacrifice High Noon: It deals 5 damage to any target.
Insolence 2REnchantment — Aura Enchant creature Whenever enchanted creature becomes tapped, Insolence deals 2 damage to that creature's controller.
Swallow the Hero Whole Sorcery Each player exiles a creature they control. Until the Hydra's next turn, when a Head leaves the battlefield, return the exiled cards to the battlefield under their owners' control.
Outland Colossus 3GGCreature — Giant Renown 6 (When this creature deals combat damage to a player, if it isn't renowned, put six +1/+1 counters on it and it becomes renowned.) Outland Colossus can't be blocked by more than one creature. 6/6
Bureaucracy 3UUEnchantment Pursuant to subsection 3.1(4) of Richard's Rules of Order, at the beginning of the upkeep of each participant in this game of the Magic: The Gathering® trading card game (hereafter known as "PLAYER"), that PLAYER performs all actions in the sequence of previously added actions (hereafter known as "ACTION QUEUE"), in the order those actions were added, then adds another action to the end of the ACTION QUEUE. All actions must be simple physical or verbal actions that a player can perform while sitting in a chair, without jeopardizing the health and security of said PLAYER. When any PLAYER does not perform all the prescribed actions in the correct order, sacrifice Bureaucracy and said PLAYER discards their complement of cards in hand (hereafter known as "HAND").
Savage Alliance 2RInstant Escalate {1} (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Creatures target player controls gain trample until end of turn. • Savage Alliance deals 2 damage to target creature. • Savage Alliance deals 1 damage to each creature target opponent controls.
Tangled Colony 1BCreature — Rat Tangled Colony can't block. When Tangled Colony dies, create X 1/1 black Rat creature tokens with "This creature can't block," where X is the amount of damage dealt to it this turn. 3/2
Pyrophobia 1RSorcery Pyrophobia deals 3 damage to target creature. Cowards can't block this turn.
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