Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Tree Monkey

G · Creature — Monkey

Reach (This creature can block creatures with flying.) 1/1

Similar cards

Color identity:
NameManaTypeText
Soulblade Renewer 4GCreature — Elf Warrior Partner with Soulblade Corrupter (When this creature enters the battlefield, target player may put Soulblade Corrupter into their hand from their library, then shuffle.) When Soulblade Renewer enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) 2/2
Fireshrieker 3Artifact — Equipment Equipped creature has double strike. (It deals both first-strike and regular combat damage.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Realm-Cloaked Giant 5WWCreature — Giant Vigilance 7/7
Zendikar's Roil 3GGEnchantment Landfall — Whenever a land enters the battlefield under your control, create a 2/2 green Elemental creature token.
A-Skemfar Elderhall Land Skemfar Elderhall enters the battlefield tapped. {T}: Add {G}. {1}{B}{B}{G}, {T}, Sacrifice Skemfar Elderhall: Up to one target creature you don't control gets -2/-2 until end of turn. Create two 1/1 green Elf Warrior creature tokens. Activate only as a sorcery.
Flaming Sword 1REnchantment — Aura Flash Enchant creature Enchanted creature gets +1/+0 and has first strike.
Spiteful Motives 3REnchantment — Aura Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +3/+0 and has first strike.
Cloak of the Bat 2Artifact — Equipment Equipped creature has flying and haste. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Fleetfeather Sandals 2Artifact — Equipment Equipped creature has flying and haste. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Leather Armor 1Artifact — Equipment Equipped creature gets +0/+1 and has ward {1}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) Equip {0}. Activate only once each turn.
Page 86