M:tG card similarity search
3R · Creature — Ogre Shaman
Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) Pay 3 life: Add {R}. 2/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Complicate | 2U | Instant | Counter target spell unless its controller pays {3}. Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) When you cycle Complicate, you may counter target spell unless its controller pays {1}. |
| Agent of the Iron Throne | 2B | Legendary Enchantment — Background | Commander creatures you own have "Whenever an artifact or creature you control is put into a graveyard from the battlefield, each opponent loses 1 life." |
| Lead Pipe | B | Artifact — Clue Equipment | Equipped creature gets +2/+0. Whenever equipped creature dies, each opponent loses 1 life. {2}, Sacrifice Lead Pipe: Draw a card. Equip {2} |
| Myr Moonvessel | 1 | Artifact Creature — Myr | When Myr Moonvessel dies, add {C}. 1/1 |
| Fleshtaker | WB | Creature — Human Assassin | Whenever you sacrifice another creature, you gain 1 life and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) {1}, Sacrifice another creature: Fleshtaker gets +2/+2 until end of turn. 2/2 |
| Pulverize | 4RR | Sorcery | You may sacrifice two Mountains rather than pay this spell's mana cost. Destroy all artifacts. |
| Permafrost Trap | 2UU | Instant — Trap | If an opponent had a green creature enter the battlefield under their control this turn, you may pay {U} rather than pay this spell's mana cost. Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. |
| Grim Guardian | 2B | Enchantment Creature — Zombie | Constellation — Whenever Grim Guardian or another enchantment enters the battlefield under your control, each opponent loses 1 life. 1/4 |
| Vine Dryad | 3G | Creature — Dryad | You may exile a green card from your hand rather than pay this spell's mana cost. Flash Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 1/3 |
| Tainted Remedy | 2B | Enchantment | If an opponent would gain life, that player loses that much life instead. |