M:tG card similarity search
2B · Enchantment
When Treacherous Blessing enters the battlefield, draw three cards. Whenever you cast a spell, you lose 1 life. When Treacherous Blessing becomes the target of a spell or ability, sacrifice it.
Name | Mana | Type | Text |
---|---|---|---|
Teferi, Mage of Zhalfir | 2UUU | Legendary Creature — Human Wizard | Flash Creature cards you own that aren't on the battlefield have flash. Each opponent can cast spells only any time they could cast a sorcery. 3/4 |
Poison-Tip Archer | 2BG | Creature — Elf Archer | Reach (This creature can block creatures with flying.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever another creature dies, each opponent loses 1 life. 2/3 |
Tidal Barracuda | 3U | Creature — Fish | Any player may cast spells as though they had flash. Your opponents can't cast spells during your turn. 3/4 |
Dream Fracture | 1UU | Instant | Counter target spell. Its controller draws a card. Draw a card. |
Spellbane Centaur | 2G | Creature — Centaur | Creatures you control can't be the targets of blue spells or abilities from blue sources. 3/2 |
Plague Belcher | 2B | Creature — Zombie Beast | Menace When Plague Belcher enters the battlefield, put two -1/-1 counters on target creature you control. Whenever another Zombie you control dies, each opponent loses 1 life. 5/4 |
Oloro, Ageless Ascetic | 3WUB | Legendary Creature — Giant Soldier | At the beginning of your upkeep, you gain 2 life. Whenever you gain life, you may pay {1}. If you do, draw a card and each opponent loses 1 life. At the beginning of your upkeep, if Oloro, Ageless Ascetic is in the command zone, you gain 2 life. 4/5 |
Tenacious Pup | G | Creature — Wolf | When Tenacious Pup enters the battlefield, you gain 1 life. You get a one-time boon with "When you cast a creature spell, that creature enters the battlefield with an additional +1/+1 counter, trample counter, and vigilance counter on it." 1/2 |
Court Hussar | 2U | Creature — Vedalken Knight | Vigilance When Court Hussar enters the battlefield, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order. When Court Hussar enters the battlefield, sacrifice it unless {W} was spent to cast it. 1/3 |
Sanguine Bond | 3BB | Enchantment | Whenever you gain life, target opponent loses that much life. |