Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Trapped in the Tower

1W · Enchantment — Aura

Enchant creature without flying Enchanted creature can't attack or block, and its activated abilities can't be activated.

Similar cards

Color identity:
NameManaTypeText
Karvanista, Loyal Lupari 4GLegendary Creature — Alien Dog Soldier Vigilance, trample, haste Whenever Karvanista attacks, put a +1/+1 counter on each Human you control. 5/5
Hat Trick 1WInstant Target blocking or blocked creature you control get +1/+1 and gains first strike until end of turn. If it has a hat, it gains double strike until end of turn. If you and that creature each have a hat, the creature gains triple strike until end of turn.
Angelic Purge 2WSorcery As an additional cost to cast this spell, sacrifice a permanent. Exile target artifact, creature, or enchantment.
Shipwreck Sentry 1UCreature — Human Pirate Defender As long as an artifact entered the battlefield under your control this turn, Shipwreck Sentry can attack as though it didn't have defender. 3/3
Argothian Treefolk 3GGCreature — Treefolk Prevent all damage that would be dealt to Argothian Treefolk by artifact sources. 3/5
Flanking Troops 2WWCreature — Human Soldier Whenever Flanking Troops attacks, you may tap target creature. 2/2
Seasoned Marshal 2WWCreature — Human Soldier Whenever Seasoned Marshal attacks, you may tap target creature. 2/2
Fire and Brimstone 3WWInstant Fire and Brimstone deals 4 damage to target player who attacked this turn and 4 damage to you.
Thunder Lasso 2WArtifact — Equipment When Thunder Lasso enters the battlefield, attach it to target creature you control. Equipped creature gets +1/+1. Whenever equipped creature attacks, tap target creature defending player controls. Equip {2}
Auramancer 2WCreature — Human Wizard When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand. 2/2
Page 596