Card Codex

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17 May 2024: Card library updated.

Trapped in the Tower

1W · Enchantment — Aura

Enchant creature without flying Enchanted creature can't attack or block, and its activated abilities can't be activated.

Similar cards

Color identity:
NameManaTypeText
Mourning 1BEnchantment — Aura Enchant creature Enchanted creature gets -2/-0. {B}: Return Mourning to its owner's hand.
Observant Alseid 2WEnchantment Creature — Nymph Bestow {4}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Vigilance Enchanted creature gets +2/+2 and has vigilance. 2/2
Go-Shintai of Life's Origin 3GLegendary Enchantment Creature — Shrine {W}{U}{B}{R}{G}, {T}: Return target enchantment card from your graveyard to the battlefield. Whenever Go-Shintai of Life's Origin or another nontoken Shrine enters the battlefield under your control, create a 1/1 colorless Shrine enchantment creature token. 3/4
Mire in Misery 1BSorcery Each opponent sacrifices a creature or enchantment.
Avalanche Tusker 2GURCreature — Elephant Warrior Whenever Avalanche Tusker attacks, target creature defending player controls blocks it this combat if able. 6/4
Aura of Dominion UUEnchantment — Aura Enchant creature {1}, Tap an untapped creature you control: Untap enchanted creature.
Nature's Kiss 1GEnchantment — Aura Enchant creature {1}, Exile the top card of your graveyard: Enchanted creature gets +1/+1 until end of turn.
Tranquil Path 4GSorcery Destroy all enchantments. Draw a card.
_____ 1UCreature — Shapeshifter {1}: This card's name becomes the card name of your choice. Activate anywhere, anytime. 1/1
Mortify 1WBInstant Destroy target creature or enchantment.
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