M:tG card similarity search
3 · Artifact
{B}, {T}, Sacrifice a creature: Add {C}{C}{C}. {2}, {T}, Sacrifice a creature: Create a 3/3 colorless Zombie artifact creature token. Activate only as a sorcery.
| Name | Mana | Type | Text |
|---|---|---|---|
| Hua Tuo, Honored Physician | 1GG | Legendary Creature — Human | {T}: Put target creature card from your graveyard on top of your library. Activate only during your turn, before attackers are declared. 1/2 |
| Cosmic Epiphany | 4UU | Sorcery | Draw cards equal to the number of instant and sorcery cards in your graveyard. |
| Fleeting Memories | 2U | Enchantment | When Fleeting Memories enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Whenever you sacrifice a Clue, target player mills three cards. |
| Setessan Griffin | 4W | Creature — Griffin | Flying {2}{G}{G}: Setessan Griffin gets +2/+2 until end of turn. Activate only once each turn. 3/2 |
| Huatli, Poet of Unity | 2G | Legendary Creature — Human Warrior Bard | When Huatli, Poet of Unity enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle. {3}{R/W}{R/W}: Exile Huatli, then return her to the battlefield transformed under her owner's control. Activate only as a sorcery. 2/3 |
| Corsair Captain | 2U | Creature — Human Pirate | When Corsair Captain enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Other Pirates you control get +1/+1. 2/2 |
| Azimaet Drake | 2U | Creature — Drake | Flying {U}: Azimaet Drake gets +1/+0 until end of turn. Activate only once each turn. 1/3 |
| Drake Hatchling | 2U | Creature — Drake | Flying {U}: Drake Hatchling gets +1/+0 until end of turn. Activate only once each turn. 1/3 |
| Fire Drake | 1RR | Creature — Drake | Flying {R}: Fire Drake gets +1/+0 until end of turn. Activate only once each turn. 1/2 |
| Spitting Drake | 3R | Creature — Drake | Flying {R}: Spitting Drake gets +1/+0 until end of turn. Activate only once each turn. 2/2 |