Card Codex

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17 May 2024: Card library updated.

Transmogrant's Crown

2 · Artifact — Equipment

Equipped creature gets +2/+0. Whenever equipped creature dies, draw a card. Equip {2} or {B}

Similar cards

Color identity:
NameManaTypeText
Path of Discovery 3GEnchantment Whenever a creature enters the battlefield under your control, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)
Bold Impaler RCreature — Vampire Knight {2}{R}: Bold Impaler gets +2/+0 until end of turn. 1/2
Battle Frenzy 2RInstant Green creatures you control get +1/+1 until end of turn. Nongreen creatures you control get +1/+0 until end of turn.
Saltwater Stalwart 3UCreature — Merfolk Warrior Whenever Saltwater Stalwart deals damage to an opponent, target player draws a card. 2/4
Elder Cathar 2WCreature — Human Soldier When Elder Cathar dies, put a +1/+1 counter on target creature you control. If that creature is a Human, put two +1/+1 counters on it instead. 2/2
Phytotitan 4GGCreature — Plant Elemental When Phytotitan dies, return it to the battlefield tapped under its owner's control at the beginning of their next upkeep. 7/2
Marshaling Cry 1WWSorcery Creatures you control get +1/+1 and gain vigilance until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.) Flashback {3}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Bone Picker 3BCreature — Bird This spell costs {3} less to cast if a creature died this turn. Flying, deathtouch 3/2
Moonveil Dragon 3RRRCreature — Dragon Flying {R}: Each creature you control gets +1/+0 until end of turn. 5/5
Bazaar Krovod 4WCreature — Beast Whenever Bazaar Krovod attacks, another target attacking creature gets +0/+2 until end of turn. Untap that creature. 2/5
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