Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Transguild Courier

4 · Artifact Creature — Golem

Transguild Courier is all colors. 3/3

Similar cards

Color identity:
NameManaTypeText
Eerie Soultender 2BCreature — Spirit Cleric When Eerie Soultender enters the battlefield, mill three cards. (To mill a card, put the top card of your library into your graveyard.) {4}{B}, Exile Eerie Soultender from your graveyard: Return another target creature card from your graveyard to your hand. 3/1
Immersturm Predator 2BRCreature — Vampire Dragon Flying Whenever Immersturm Predator becomes tapped, exile up to one target card from a graveyard and put a +1/+1 counter on Immersturm Predator. Sacrifice another creature: Immersturm Predator gains indestructible until end of turn. Tap it. 3/3
Crater Elemental 2RCreature — Elemental {R}, {T}, Sacrifice Crater Elemental: It deals 4 damage to target creature. Formidable — {2}{R}: Crater Elemental has base power 8 until end of turn. Activate only if creatures you control have total power 8 or greater. 0/6
Myojin of Seeing Winds 7UUULegendary Creature — Spirit Myojin of Seeing Winds enters the battlefield with a divinity counter on it if you cast it from your hand. Myojin of Seeing Winds has indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Seeing Winds: Draw a card for each permanent you control. 3/3
Recon Craft Theta 4Artifact — Vehicle Flying When Recon Craft Theta enters the battlefield, create a 0/0 blue Alien creature token. Put a +1/+1 counter on it. Whenever Recon Craft Theta attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Crew 2 4/4
Day of the Moon 2REnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II, III — Choose a creature card name, then goad all creatures with a name chosen for Day of the Moon. (Until your next turn, they attack each combat if able and attack a player other than you if able.)
Hunted Ghoul BCreature — Zombie Hunted Ghoul can't block Humans. 1/2
Dreamwinder 3UCreature — Serpent Dreamwinder can't attack unless defending player controls an Island. {U}, Sacrifice an Island: Target land becomes an Island until end of turn. 4/3
Bonecrusher Giant 2RCreature — Giant Whenever Bonecrusher Giant becomes the target of a spell, Bonecrusher Giant deals 2 damage to that spell's controller. 4/3
Ritual Guardian 2WCreature — Human Soldier Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Ritual Guardian gains lifelink until end of turn. 3/2
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