M:tG card similarity search
3WWW · Enchantment
You don't lose the game for having 0 or less life. When you have 20 or more life, you lose the game. Whenever you lose life, you gain 2 life for each 1 life you lost. (Damage dealt to you causes you to lose life.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Chaplain's Blessing | W | Sorcery | You gain 5 life. |
| Fountain of Youth | 0 | Artifact | {2}, {T}: You gain 1 life. |
| Marble Chalice | 2W | Artifact | {T}: You gain 1 life. |
| Nourish | GG | Instant | You gain 6 life. |
| Sacred Nectar | 1W | Sorcery | You gain 4 life. |
| Spring of Eternal Peace | 3GG | Sorcery | You gain 8 life. |
| Tanglebloom | 1 | Artifact | {1}, {T}: You gain 1 life. |
| Tower of Eons | 4 | Artifact | {8}, {T}: You gain 10 life. |
| Whitesun's Passage | 1W | Instant | You gain 5 life. |
| Weather the Storm | 1G | Instant | You gain 3 life. Storm (When you cast this spell, copy it for each spell cast before it this turn.) |