Card Codex

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17 May 2024: Card library updated.

Traitorous Blood

1RR · Sorcery

Gain control of target creature until end of turn. Untap it. It gains trample and haste until end of turn.

Similar cards

Color identity:
NameManaTypeText
Chakram Retriever 4UCreature — Elemental Dog Partner with Chakram Slinger (When this creature enters the battlefield, target player may put Chakram Slinger into their hand from their library, then shuffle.) Whenever you cast a spell during your turn, untap target creature. 2/4
Archpriest of Iona WCreature — Human Cleric Archpriest of Iona's power is equal to the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) At the beginning of combat on your turn, if you have a full party, target creature gets +1/+1 and gains flying until end of turn. */2
Imperial Aerosaur 3WCreature — Dinosaur Flying When Imperial Aerosaur enters the battlefield, another target creature you control gets +1/+1 and gains flying until end of turn. 3/3
Chasm Drake 4UCreature — Drake Flying Whenever Chasm Drake attacks, target creature you control gains flying until end of turn. 3/3
Ancient Kavu 3RCreature — Kavu {2}: Ancient Kavu becomes colorless until end of turn. 3/3
Soaring Seacliff Land Soaring Seacliff enters the battlefield tapped. When Soaring Seacliff enters the battlefield, target creature gains flying until end of turn. {T}: Add {U}.
Veteran Warleader 1GWCreature — Human Soldier Ally Veteran Warleader's power and toughness are each equal to the number of creatures you control. Tap another untapped Ally you control: Veteran Warleader gains your choice of first strike, vigilance, or trample until end of turn. */*
Thousand-Year Elixir 3Artifact You may activate abilities of creatures you control as though those creatures had haste. {1}, {T}: Untap target creature.
Touch of Moonglove BInstant Target creature you control gets +1/+0 and gains deathtouch until end of turn. Whenever a creature dealt damage by that creature dies this turn, its controller loses 2 life. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
Heaven's Gate WInstant One or more target creatures become white until end of turn.
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