Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Training Drone

3 · Artifact Creature — Drone

Training Drone can't attack or block unless it's equipped. 4/4

Similar cards

Color identity:
NameManaTypeText
Plasma Caster 1RArtifact — Equipment Equipped creature gets +1/+1. Whenever equipped creature attacks, you get {E}{E} (two energy counters). Pay {E}{E}: Choose target creature that's blocking equipped creature. Flip a coin. If you win the flip, exile the chosen creature. Otherwise, Plasma Caster deals 1 damage to it. Equip {2}
Phyrexian Slayer 3BCreature — Phyrexian Minion Flying Whenever Phyrexian Slayer becomes blocked by a white creature, destroy that creature. It can't be regenerated. 2/2
Hasran Ogress BBCreature — Ogre Whenever Hasran Ogress attacks, it deals 3 damage to you unless you pay {2}. 3/2
Labyrinth Raptor BRCreature — Nightmare Dinosaur Menace Whenever a creature you control with menace becomes blocked, defending player sacrifices a creature blocking it. {B}{R}: Creatures you control with menace get +1/+0 until end of turn. 2/2
Undying Rage 2REnchantment — Aura Enchant creature Enchanted creature gets +2/+2 and can't block. When Undying Rage is put into a graveyard from the battlefield, return Undying Rage to its owner's hand.
Thantis, the Warweaver 3BRGLegendary Creature — Spider Vigilance, reach All creatures attack each combat if able. Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on Thantis, the Warweaver. 5/5
Flailing Drake 3GCreature — Drake Flying Whenever Flailing Drake blocks or becomes blocked by a creature, that creature gets +1/+1 until end of turn. 2/3
Rock Basilisk 4RGCreature — Basilisk Whenever Rock Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. 4/5
Thicket Basilisk 3GGCreature — Basilisk Whenever Thicket Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. 2/4
Incursion Specialist 1UCreature — Human Wizard Whenever you cast your second spell each turn, Incursion Specialist gets +2/+0 until end of turn and can't be blocked this turn. 1/3
Page 131