M:tG card similarity search
2U · Creature — Bird
Flying Whenever Trained Condor attacks, another target creature you control gains flying until end of turn. 2/1
Name | Mana | Type | Text |
---|---|---|---|
Midnight Crusader Shuttle | 4 | Artifact — Vehicle | Midnight Entity — Whenever Midnight Crusader Shuttle attacks, defending player faces a villainous choice — That player sacrifices a creature, or you gain control of a creature of your choice that player controls until end of turn. If you gain control of a creature this way, tap it, and it's attacking that player. Crew 2 3/4 |
Flanking Troops | 2WW | Creature — Human Soldier | Whenever Flanking Troops attacks, you may tap target creature. 2/2 |
Seasoned Marshal | 2WW | Creature — Human Soldier | Whenever Seasoned Marshal attacks, you may tap target creature. 2/2 |
Aerial Toastmaster | 3W | Artifact Creature — Cyborg Rigger | Flying {3}{W}, Sacrifice another artifact: Aerial Toastmaster assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) 3/2 |
Skittering Heartstopper | B | Creature — Insect | {B}: Skittering Heartstopper gains deathtouch until end of turn. 1/2 |
Oakheart Dryads | 2G | Enchantment Creature — Nymph Dryad | Constellation — Whenever Oakheart Dryads or another enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn. 2/3 |
Dowsing Device | 1R | Artifact | Whenever Dowsing Device or another artifact enters the battlefield under your control, up to one target creature you control gets +1/+0 and gains haste until end of turn. Then transform Dowsing Device if you control four or more artifacts. |
Bombadil's Song | 1G | Instant | Target creature you control gets +1/+1 and gains hexproof until end of turn. The Ring tempts you. (A creature with hexproof can't be the target of spells or abilities your opponents control.) |
Highland Berserker | 1R | Creature — Human Berserker Ally | Whenever Highland Berserker or another Ally enters the battlefield under your control, you may have Ally creatures you control gain first strike until end of turn. 2/1 |
Dirge of Dread | 2B | Sorcery | All creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.) Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.) When you cycle Dirge of Dread, you may have target creature gain fear until end of turn. |