M:tG card similarity search
2U · Creature — Bird
Flying Whenever Trained Condor attacks, another target creature you control gains flying until end of turn. 2/1
Name | Mana | Type | Text |
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Burning Sun Cavalry | 1R | Creature — Human Knight | Whenever Burning Sun Cavalry attacks or blocks while you control a Dinosaur, Burning Sun Cavalry gets +1/+1 until end of turn. 2/2 |
Cephalid Retainer | 2UU | Creature — Cephalid | {U}{U}: Tap target creature without flying. 2/3 |
Flood | U | Enchantment | {U}{U}: Tap target creature without flying. |
Abbey Griffin | 3W | Creature — Griffin | Flying, vigilance 2/2 |
Armored Griffin | 3W | Creature — Griffin | Flying, vigilance 2/3 |
Diving Griffin | 1WW | Creature — Griffin | Flying, vigilance 2/2 |
Griffin Sentinel | 2W | Creature — Griffin | Flying Vigilance (Attacking doesn't cause this creature to tap.) 1/3 |
Misthoof Kirin | 2W | Creature — Kirin | Flying, vigilance Megamorph {1}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) 2/1 |
Recon Craft Theta | 4 | Artifact — Vehicle | Flying When Recon Craft Theta enters the battlefield, create a 0/0 blue Alien creature token. Put a +1/+1 counter on it. Whenever Recon Craft Theta attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Crew 2 4/4 |
Ojutai Interceptor | 3U | Creature — Bird Soldier | Flying Megamorph {3}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) 3/1 |