M:tG card similarity search
W · Creature — Human
{T}, Tap an untapped creature you control: Transform Town Gossipmonger. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Dakmor Salvage | Land | Dakmor Salvage enters the battlefield tapped. {T}: Add {B}. Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.) | |
| Kami of Mourning | 2B | Creature — Spirit | Whenever Kami of Mourning enters the battlefield, target creature you control or creature card in your graveyard perpetually gains "Whenever a creature you control with greater mana value than this card dies, return this card from your graveyard to the battlefield tapped." 3/2 |
| Éowyn, Fearless Knight | 2RW | Legendary Creature — Human Knight | Haste When Éowyn, Fearless Knight enters the battlefield, exile target creature an opponent controls with greater power. Legendary creatures you control gain protection from each of that creature's colors until end of turn. 3/4 |
| Awaken the Sleeper | 3R | Sorcery | Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If it's equipped, you may destroy all Equipment attached to that creature. |
| Zygon Infiltrator | 2U | Creature — Alien Shapeshifter Soldier | Body-print — {2}{U}: Tap another target creature and put a stun counter on it. Zygon Infiltrator becomes a copy of that creature for as long as that creature remains tapped. Activate only as a sorcery. (If a permanent with a stun counter would become untapped, remove one from it instead.) 3/2 |
| Press into Service | 4R | Sorcery | Support 2. (Put a +1/+1 counter on each of up to two target creatures.) Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. |
| Timber Protector | 4G | Creature — Treefolk Warrior | Other Treefolk creatures you control get +1/+1. Other Treefolk and Forests you control have indestructible. 4/6 |
| Hero of the Winds | 3W | Creature — Human Soldier | Flying Whenever you cast a spell that targets Hero of the Winds, creatures you control get +1/+0 until end of turn. 1/4 |
| Linden, the Steadfast Queen | WWW | Legendary Creature — Human Noble | Vigilance Whenever a white creature you control attacks, you gain 1 life. 3/3 |
| Bloodsworn Steward | 2RR | Creature — Vampire Knight | Flying Commander creatures you control get +2/+2 and have haste. 4/4 |