Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Tower Winder

1G · Creature — Snake

Reach, deathtouch When Tower Winder enters the battlefield, search your library and/or graveyard for a card named Command Tower, reveal it, and put it into your hand. If you search your library this way, shuffle. 1/1

Similar cards

Color identity:
NameManaTypeText
Salvager of Secrets 3UUCreature — Merfolk Wizard When Salvager of Secrets enters the battlefield, return target instant or sorcery card from your graveyard to your hand. 2/2
Crypt Angel 4BCreature — Angel Flying, protection from white When Crypt Angel enters the battlefield, return target blue or red creature card from your graveyard to your hand. 3/3
Priority Boarding 2REnchantment Whenever you roll a die, you may reveal the top card of your library. Do this only once each turn. Whenever you reveal a card with mana value less than the result this way, you may exile it. If you do, you may play it this turn.
Immersturm Raider 1RCreature — Demon Berserker When Immersturm Raider enters the battlefield, you may discard a card. If you do, draw a card. 2/1
Empty the Laboratory XUUSorcery Sacrifice X Zombies, then reveal cards from the top of your library until you reveal a number of Zombie creature cards equal to the number of Zombies sacrificed this way. Put those cards onto the battlefield and the rest on the bottom of your library in a random order.
Baleful Stare 2USorcery Target opponent reveals their hand. You draw a card for each Mountain and red card in it.
Devourer of Destiny 5CCCreature — Eldrazi You may reveal this card from your opening hand. If you do, at the beginning of your first upkeep, look at the top four cards of your library. You may put one of those cards back on top of your library. Exile the rest. When you cast this spell, exile target permanent that's one or more colors. 6/6
Phyrexian Dragon Engine 3Artifact Creature — Phyrexian Dragon Double strike When Phyrexian Dragon Engine enters the battlefield from your graveyard, you may discard your hand. If you do, draw three cards. Unearth {3}{R}{R} (Melds with Mishra, Claimed by Gix.) 2/2
Caller of the Claw 2GCreature — Elf Flash When Caller of the Claw enters the battlefield, create a 2/2 green Bear creature token for each nontoken creature put into your graveyard from the battlefield this turn. 2/2
Icon of Ancestry 3Artifact As Icon of Ancestry enters the battlefield, choose a creature type. Creatures you control of the chosen type get +1/+1. {3}, {T}: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Page 227